Today I take great pleasure is showing you the finished sunken temple bases
and their "inhabitants". The following miniatures are the Khthones, an engineered, reptilian race that was brought to life by the Atalantes
as labourers and warrior slaves. Unsurprisingly the day came, when the strong
reptiles started a revolution and became their own lords. The kindred is divided
into the following factions: Gorgonares (snake men), Hydrares (hydra men), Liska (basilisk men),
Krokodar (alligator men) and the Savra (lizard men). The Khthones were the only kindred that I wanted to collect in a larger
scale from the very beginning, as I adore snakes since my childhood, however I will be extending my to the following factions: snakes, hydras and the vasilisks. The lizards and Krokos are just not that interesting to me. Anyway, on-wards to the miniatures!
All the models from this force are part of the Gorgonar realm and so I
wanted to give them an associated color scheme. The decision had to be made
between keeping the scales in line or using the same colours for the armour and
different shades for the scales. It wasn't easily decided, but in the end, I
looked at the minis and they just felt green to me and so I went that route. For
the Hydrar and Liska I will use other colours for the scales.
The Gorgonares are the basic troops of the Gorgon realm and are nice, dynamic miniatures. They have a lot of detail and took quite some effort to
paint as a result. The blades were also very brittle at the handles and two broke during
painting. Once base colours were in place, I dry brushed and washed the scales with camouflage
green tones and dark greens, I went for the armour which I wanted to look noble
and sophisticated in contrast with their rather savage appearance. I love the
combination of dark turquoise and golden accents and think it does great for the
basic troops, as the contrast within the model itself (and thus the unit) isn't
very strong.
The champion of the unit looks much more brutal than the others. His armour
is less ornate and his heavy cleaver fits greatly with that image. So I painted
him darker than the rest and also added some brown to his scales to mirror that
brutal feeling. What can be seen nicely on his pictures is the pattern that I
did on the blades. The pattern is on all blades of the Gorgonares and I used
round and rolling forms to fit the snake theme. I think for the Khthones from
other realms I will use patterns as well, but will try to make them slightly
different.
Ssibryos, the Gorgonarchon is a high-ranking warchief of the Khthones and
an aggressive fighter in the game that makes Gorgonares a basic troop choice
(called mainstay units). His scales are kept in line with the other Gorgonares,
but I gave them another highlight, just to give him a final touch up. His armour
is very ornate and so shows a lot of the golden accents. As gold already has
the most royal feeling of all metal colours, I used a rich purple as armour
colour and it contrasts nicely with the green of the scales and the turquoise
coat which ties him back together with his unit.
Chysperis, the Fidron of Khton is a living ikon to the Khthones. He's a
huge snake that incorporates some very interesting peculiarities. One are the
horns on his neck that merge with the head, second is the bared gum and the last
is the strange concept, that the small scales are on his belly and the big
slated ones on his back. Normally it's the other way round for snakes. Of course
the first idea was to paint him in line with the Gorgonares: dark green back and
a light belly, but painting the scales white just didn't feel right and so I
painted them green what did feel right, but left me with no colour for the back
and the head. Especially the head puzzled me greatly, as I always thought I'd be
green. The brown colour you see in the picture is based on the colour of
Uuthülls head, which you saw in the Fomoraic post. It is a terracotta
highlighted to a warm grey and then washed with brown and red. I really like the interaction of the brown and the camouflage green of the
small scales. The whole model seems very natural.
A final word on the bases. As stated in the last post, I added another coat
of water effect mixed with brown ink and in some places, where the surface
wasn't level I poured some extra clear water effect. In the end I think the water colour could have been a bit brighter/greener,
but that has to be decided in the deeper layers and can't be changed now. Nevertheless I think the result is quite nice and wasn't too much of a
hassle to produce. For Chysperis' base I had to do a bit more interesting constructions to fill
the base. So I built the pillar out of polystyrene and made some very low stripes
of stones that are submerged in the final result. Also, in difference to the
other models, the figure is not placed on the stones but rather, in the shallow water.
So the water couldn't be still and I had to add ripples to the water using
Vallejo water paste, in the pics the paste isn't fully dried and still a bit
opaque. It dries crystal clear in the end.
Thanks for reading
Sven
the 14th Legion
Those bases came out beautifully. They work so well with these wonderful models. Nicely done!
ReplyDeleteHey Greg, thanks for the compliment. More to come soon! (But that water Effect's driving me crazy ;-) )
Delete- Sven