Today I'd like to show you another kindred of Darklands, the tabletop game
by Mierce Miniatures: The Fomoraic. Actually I wanted to spare those for a later
article, as one of the models is very special to me and they actually aren't the
second host I painted. Those with keen eyes might have spotted my second host on
one of the pictures of the Ysian article, but I'm still waiting for a base and a
model to complete these. So here we are.
The Fomoraic are the great evil of the Darklands world. The immortal,
deep-sea deities Baalor and Conand advance from the north and aim to enslave the
living and create a world of ice. Their armies are mainly composed of heavily
armoured humans, different types of beast-men (from minotaurs over rhino-men to
mammoth-men) and most important to me: horrors from the deep .Also the beasts are nice miniatures, I want to follow a "Terror from the
Deep"-Theme with my host and will only include these loathsome deep-sea
creatures and humans. The following 500 Gold host consists of only 2 miniatures.
A human Warchief and Uuthüll, the risen Kraaken, one of the most unique and stunning "miniatures"
Mierce produces and basically the reason why I backed their first
kickstarter.
Nevertheless, let's talk about the Warchief first. The model is actually a
character called Kraan. For the humans I have decided on a colour-hierarchy: The
darker the armour, the higher the rank. That comes from the idea of having
white-armoured infantry, which I believe, will look really nice. So Kraans
armour was painted really dark blue, highlighted to a medium blue grey and then
inked blue and black again. For contrast I added white hair and the slightly
metallic, blue-white shield. The eye, the symbol of the Fomoraic is painted with
true metal paints (those I use on my Kingdom Death minis as well) to make it shine and
stand out.
I'm quite happy with the miniature itself, but might add a bit snow or ice
to the base one day and am thinking about repainting the axe with glowing
runes...we'll see.
As I've already said, Uuthüll is very special to me. Rarely have I
encountered a model that fascinated me like him and it even made me begin
reading Lovecraft, as I felt he was certainly Cthulhu-inspired. Uuthüll was
originally thought for a diorama, where he's pitted against a dragon on a stony
cliff, but due to my inexperience and the lack of materials the project stalled, so when I decided to create armies for Darklands I was very keen on painting
him. My idea for him was a grey-bluish body with a realistically coloured
octopus head. My goal was to make it seem like the octopus overtook the
body.
I had completely built him, but left the head loose. So I started with the
main body and used my cheap airbrush again, that did so well on the Ysians. It
worked great at first and I planned to use it on the head too, but soon I felt
like the spray wasn't that smooth anymore and as I applied the last but one
layer the compressor suddenly lost pressure and turned unusable. After digesting the anger I decided to leave the skin the way it was and
not spoil the smoothness with my bad blending skills. I went on with the tentacles and used a nice Vallejo skin colour named Heavy
Warm grey, inked it with flesh tone and highlighted with the same colour
again.
For the head I used the picture of a real octopus for inspiration, also I
get goosebumps only by thinking of it. It is strange that I am fascinated by
Uthüll and giant Kraaken in general, but can't even get close to a real
one. I had done the tentacles lower side when I did it on the main body and
blended the warm grey upwards. Then went on to Tan and finished with pure
Terracotta. The whole head was then washed red and dark brown. The result was
nice and easily achieved.
The dragon ship prow he's using as a club was painted from brown to light
grey and then washed with dark brown wash and highlighted only with grey
afterwards. I had seen wood of that colour, when I looked at pictures of real life wrecks that were washed ashore and had rotten away on the beach.
The anchor needed to be something special and I knew I wanted it as
realistically as possible for an anchor that lay at the ocean floor for a long
time and so simply painting rust was out of the question. So I used Vallejo
pigments, which I normally use to do dust, and mixed it with glaze medium until
it became a nice paste. I applied different shades to the anchor and some to the
prow and then, when it had dried, I painted the smoothest parts and all on the
prow in a light turquoise. I was stunned myself how nice the pigments turned out
and even thought about applying the same treatment to his leg armour, but
decided against it, as I feared to overdo it.
I hope you enjoy these models as much as I do and will stay tuned for the
next presentation.
Cheers,
Sven
Congratulations Sir! Excellent work and I shall be using some of the techniques you've described for my Uuthull, especially the anchor which truly looks like it's been hauled off some ancient wreck lost in the depths for years :)
ReplyDeleteThanks a lot. Glad to hear that you like the Kraaken as he's very special to me. I hope my article will help you when you're painting the guy.
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